Thomas Smith | Game Design Portfolio | www.iamerror.co.uk
Thomas Smith | Game Design Portfolio | www.iamerror.co.uk

Current Project (Upcoming)

Visio and Maya (Design and Greyboxing) For an Action/Adventure Game

Unreal 3

Source Engine

InsectWorld

Retro Impact

3DS Max Environment

Other

Thomas Smith | Game Design Portfolio | www.iamerror.co.uk


Unreal 3 Engine Level (Unreal Tournament 3): "Standoff"

Deathmatch level designed and created within a 3 day time limit
Suitable for 2-8 players

This Unreal Tournament 3 level has a focus on symmetrical design to create as balanced-a-map as possible. Designed for a smaller amount of players, this map is ideally played with Rocket Launchers.

 

 

 

 

 


Download

Watch YouTube Video

Download HQ Video

 

 

 

 

Screenshots

 

 

Thomas Smith | Game Design Portfolio | www.iamerror.co.uk